Gigalith
Typing:
Rock (Weak to Fighting, Ground, Steel, Water and Grass types) (Resistant to Normal, Poison, Flying and Fire types)
Abilities:
Sturdy
Sand Force (Hidden)
Stats:
HP: 85
Attack: 135
Defense: 130
Special Attack: 60
Special Defense: 80 (70 in previous generations)
Speed: 25
BST (Base Stat Total): 515
Notable Moves:
Offensive:
Bulldoze
Earthquake
Explosion
Heavy Slam
Iron Head
Rock Slide
Rock Tomb
Stone Edge
Superpower
Non-Offensive:
Automize
Curse
Gravity
Protect
Rest
Rock Polish
Sandstorm
Stealth Rock
Substitute
Toxic
Description:
Gigalith is an unused treasure lurking deep within NU. Why is it an unused treasure? Simply put because of its gargantuan 135 Attack stat, such power is almost unheard of in NU aside from Regigigas who can't use that power until five turns have passed and Slaking who's too busy succumbing to truant to do anything about it. Rampardos is the only other competitor that can keep up with Gigalith, so what makes Gigalith stand out? Defenses. Gigalith also has a massive base 130 Defense and a solid 80 Special Defense (increased 10 points from Generation Five). It also has a decent base HP stat of 85 to compliment those defenses. So why is not everything peachy-keen for our rocky friend? Unfortunately, his offensive movepool is pretty standard for a Rock type, and as a result is semi-predictable. Rock in itself also isn't a great defensive typing. Along with this, Gigalith's base speed is so low that it would take two uses of either Automize or Rock Polish to make a set even viable. (Base 25 speed is just awful). If you can look past Gigalith's faults and take advantage of the tools that he does have, you may be able to net yourself multiple surprise kills.
Set #1: Choice Band
Gigalith @ Choice Band
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge / Rock Slide
- Earthquake
- Iron Head / Heavy Slam
- Superpower
Set Description:
The point of this set is simple, switch in, tank a hit and hit back HARD. Stone Edge is your STAB move of choice and will maim anything that doesn't resist it. although you could go with Rock Slide if you prefer accuracy over power. Earthquake gives you the patented Edgequake combo and will nail multiple things for said damage as well. Iron Head is useful for nailing Faeries, but you could also use Heavy Slam since Gigalith is insanely heavy and most Fairy types are rather light. Superpower is another good choice, allowing you to nail Dark types as well.
Set #2: Curse
Gigalith @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Curse
- Stone Edge / Rock Slide
- Earthquake
- Iron Head / Heavy Slam / Rest
Set Description:
Thanks to Gigalith's increased Special Defense stat, it can now pull off a Curse set slightly better than before. Simply boost then steamroll through an opponent's team with your heavily boosted stats. Stone Edge is your standard STAB, although Rock Slide could be used for accuracy. Earthquake forms the Edgequake combo. The last slot is dependent on if you can keep Gigalith alive long enough to stay awake. If your opponent has too many counters, use Iron Head or Heavy Slam, however if you can stall your opponent, use Rest to heal off status.
Set #3: Utility
Gigalith @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Protect
- Rock Tomb
- Explosion / Toxic
Set Description:
It's not much of a set but it can get the job done. Set up rocks, Protect is for scouting. Rock Tomb is STAB that can slow your opponent down for whoever is going to come in next. Explosion is just there to blow up Gigalith when he's no longer useful, although you could opt to run Toxic instead.
Other Options:
Gigalith has virtually no other options. His special movepool is filled with some good things such as STAB Power Gem, Flash Cannon and Earth Power, but it sadly doesn't have the Special Attack to abuse these things nor a boosting move to bring it up to scratch.
Typing:
Rock (Weak to Fighting, Ground, Steel, Water and Grass types) (Resistant to Normal, Poison, Flying and Fire types)
Abilities:
Sturdy
Sand Force (Hidden)
Stats:
HP: 85
Attack: 135
Defense: 130
Special Attack: 60
Special Defense: 80 (70 in previous generations)
Speed: 25
BST (Base Stat Total): 515
Notable Moves:
Offensive:
Bulldoze
Earthquake
Explosion
Heavy Slam
Iron Head
Rock Slide
Rock Tomb
Stone Edge
Superpower
Non-Offensive:
Automize
Curse
Gravity
Protect
Rest
Rock Polish
Sandstorm
Stealth Rock
Substitute
Toxic
Description:
Gigalith is an unused treasure lurking deep within NU. Why is it an unused treasure? Simply put because of its gargantuan 135 Attack stat, such power is almost unheard of in NU aside from Regigigas who can't use that power until five turns have passed and Slaking who's too busy succumbing to truant to do anything about it. Rampardos is the only other competitor that can keep up with Gigalith, so what makes Gigalith stand out? Defenses. Gigalith also has a massive base 130 Defense and a solid 80 Special Defense (increased 10 points from Generation Five). It also has a decent base HP stat of 85 to compliment those defenses. So why is not everything peachy-keen for our rocky friend? Unfortunately, his offensive movepool is pretty standard for a Rock type, and as a result is semi-predictable. Rock in itself also isn't a great defensive typing. Along with this, Gigalith's base speed is so low that it would take two uses of either Automize or Rock Polish to make a set even viable. (Base 25 speed is just awful). If you can look past Gigalith's faults and take advantage of the tools that he does have, you may be able to net yourself multiple surprise kills.
Set #1: Choice Band
Gigalith @ Choice Band
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge / Rock Slide
- Earthquake
- Iron Head / Heavy Slam
- Superpower
Set Description:
The point of this set is simple, switch in, tank a hit and hit back HARD. Stone Edge is your STAB move of choice and will maim anything that doesn't resist it. although you could go with Rock Slide if you prefer accuracy over power. Earthquake gives you the patented Edgequake combo and will nail multiple things for said damage as well. Iron Head is useful for nailing Faeries, but you could also use Heavy Slam since Gigalith is insanely heavy and most Fairy types are rather light. Superpower is another good choice, allowing you to nail Dark types as well.
Set #2: Curse
Gigalith @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Curse
- Stone Edge / Rock Slide
- Earthquake
- Iron Head / Heavy Slam / Rest
Set Description:
Thanks to Gigalith's increased Special Defense stat, it can now pull off a Curse set slightly better than before. Simply boost then steamroll through an opponent's team with your heavily boosted stats. Stone Edge is your standard STAB, although Rock Slide could be used for accuracy. Earthquake forms the Edgequake combo. The last slot is dependent on if you can keep Gigalith alive long enough to stay awake. If your opponent has too many counters, use Iron Head or Heavy Slam, however if you can stall your opponent, use Rest to heal off status.
Set #3: Utility
Gigalith @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Protect
- Rock Tomb
- Explosion / Toxic
Set Description:
It's not much of a set but it can get the job done. Set up rocks, Protect is for scouting. Rock Tomb is STAB that can slow your opponent down for whoever is going to come in next. Explosion is just there to blow up Gigalith when he's no longer useful, although you could opt to run Toxic instead.
Other Options:
Gigalith has virtually no other options. His special movepool is filled with some good things such as STAB Power Gem, Flash Cannon and Earth Power, but it sadly doesn't have the Special Attack to abuse these things nor a boosting move to bring it up to scratch.
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